The Viking-themed game COC (Call of Odin's Chosen) from the Catizen ecosystem has exceeded one million pre-registrations, marking a significant milestone for the world's first VWA (Virtual World Assets) game. COC aims to revolutionize the gaming industry with its Play to Earn 3.0 model, promising to distribute 84% of its 210 billion token supply directly to players. This distribution is notably higher than the industry average, with 42% of tokens set to be released in the first month, providing substantial rewards for early participants. COC's innovative approach includes recording all in-game data on-chain, ensuring transparency and verification of deposits, withdrawals, production, consumption, and lottery records. The game also features a deflationary economic model, where tokens burned during in-game consumption contribute to long-term value growth. The pre-registration period has been extended to November 7, offering participants in-game rewards valued at 1,000 USDT, including exclusive items and skins. Additionally, Capybobo and Catizen players will receive exclusive COC skin rewards.